Tag: architecture
3 posts tagged with "architecture".
The drive is not a USB stick
Planning USB floppy support for the console: four transport dialects from 1998, a FAT12 layer nobody ships, and why the first firmware milestone is nothing but reading descriptors.
Why I Didn't Replace the PICO-8 Runtime
I sat down to decide whether the homegrown PICO-8 runtime should be replaced with an existing emulator. Twenty-one test cartridges, four codebase teardowns and two cross-compiles later, the answer was: keep everything, swap one organ.
A fantasy console that boots on a dev board
Rusty Nail is a windowed pixel-desktop OS running bare-metal on a Nucleo-H753ZI. How it is put together, and why the display layer is an abstraction from day one.