gotnull
blog
Home
Posts
Tags
Search
github.com/gotnull →
Tag:
gles2
1 post tagged with "gles2".
Why the game library ran at 15 fps on the dashboard
21st September 2026, 3:51pm · 7 min read
I blamed the display, then the textures, and both times I was wrong. Isolating one variable at a time found eight bits of shader arithmetic.