Tag: hardware
4 posts tagged with "hardware".
What all the wires are for
A guided tour of Rusty Nail as it stands: the little OS on screen, the four breakout boards doing the real work, and the Game Boy cartridge shell hiding a 16 MiB SPI flash chip.
The Ghost, the Ladder, and the Cartridge
One evening, three fronts: a haunted iterator that cloned the player, a link clock ladder re-measured rung by rung, and a physical cartridge that finally keeps its saves.
Four wires, five villains
Getting real console frames from the H7 to the Feather RP2040 DVI took two days and five separate root causes: a CPU-starving encoder, a FIFO race, a missing ground return, a clock divider that lied to me, and a GPIO port that mutes my DAC.
Sixteen bars and a bouncing box
The Feather RP2040 DVI arrived this morning and had the console's palette on a monitor within 45 minutes of hitting the bench - after a wrong-variant pinout diagram, a factory firmware with no drive, and a 3D printer slicer typing G-code into my REPL.